ARCADIAN COMBAT STYLES
Combat styles commonly found in the modern era of Arcadia, as well as the classes that compliment them.WAY OF THE AGENT - A firearm style that favors hampering the enemy's ability to fight and keeping their distance from the brunt of battle. The techno-savvy tend to find themselves here, using gadgets to adapt to the situation.ASSOCIATED CLASSES: alchemist, investigator, vigilante
WAY OF THE IDOL - A supportive style that forgoes personal glory to bolster the strength of their party. Fragility is somewhat expected here, but the boons they provide are unmatched.ASSOCIATED CLASSES: bard, skald, cavalier
WAY OF THE DUELIST - A unique style focused around the user's innate ability to draw power from objects, people, or the world around them. Some are able to bring to their side powerful allies, while others can manipulate the world from otherwise regular objects.ASSOCIATED CLASSES: summoner, occultist, spiritualist
WAY OF THE PSYCHIC - An unprecedented style focused around the user's unique set of psionic abilities. As psionic power is manifested and not learned, each psychic's skills are unique to themselves.ASSOCIATED CLASSES: psychic, psionic classes
ATLANTIAN COMBAT STYLES
Combat styles commonly found in the past era of Atlantis, as well as the classes that compliment them.WAY OF THE RUNE KNIGHT - An offensive style that merges magic and might. By supplementing their weapons, armor, or bodies with strong magics, Rune Knights are able to push themselves past their ordinary limits.ASSOCIATED CLASSES: magus, paladin, warpriest
WAY OF THE FORTUNER - An unusual supernatural style that draws power from places far and places unknown. No good in a frontal brawl, the fortuner wields specialized magics to support friend and cripple foe.ASSOCIATED CLASSES: witch, oracle, medium
WAY OF THE GOD-HAND - A mixed style that splits its focus between restoring allies to health and ending opponents before they can ever lay a finger on the back line. God-hands draw their curative abilities from the worship of gods, ideals, concepts, or nature.ASSOCIATED CLASSES: cleric, druid, omdura
WAY OF THE DESTROYER - A reckless offensive style that seeks to ruin all in its path, regardless of the cost to the self. Destroyers are often among the most physically powerful, but their abilities put strain on their bodies.ASSOCIATED CLASSES: barbarian, kineticist
BABYLONIAN COMBAT STYLES
Combat styles commonly found in the future era of BABYLON, as well as the classes that compliment them.WAY OF THE MAGE - A purely magical style that seeks to push one's casting ability to its very heights. Some mages are born with their gifts; others have memorized them over long nights of study; no matter, though, they embody magic as no other style could.ASSOCIATED CLASSES: wizard, sorcerer
WAY OF THE BANISHER - An unforgiving martial style that aims to bombard the enemy from near and far. The earliest banishers fought with only their fists, but as the craft evolved and technology advanced, mortars became many banishers' weapon of choice.ASSOCIATED CLASSES: gunslinger, monk
WAY OF THE TRICKSTER - A mischievous style which prioritizes deceit over raw power. Rather than softening a foe for an ally or rushing in for a frontal assault, the wise trickster knows how to manipulate the opposition to make victory fall in place.ASSOCIATED CLASSES: rogue, mesmerist, shifter
WAY OF THE SAMURAI - A flexible martial style that favors, but is not limited to the sword. Though they share a commonality in their durability and preference for the front line, each samurai fights in a way unique to themselves.ASSOCIATED CLASSES: fighter, ranger, inquisitor
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